EngineForge Docs

EngineForge

Build your game from GitHub and publish it to stores like itch.io — no build machine to set up.

EngineForge builds your game straight from your GitHub repo and publishes the result to stores like itch.io — you don't set up a build machine, install engine tools, or manage signing yourself. Connect your repo, pick your platforms, and click Build.

Start here

Build & publish guides

How it works, briefly

  1. Connect GitHub so we can clone your project.
  2. Connect a store (for example itch.io) so we can publish the result.
  3. Configure a workflow — choose your engine, the platforms to build, and where to publish.
  4. Build — we clone, build each platform on our machines, and upload the result. You get a link and an email when it's done.

See Supported engines for exactly what we build today.

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